Couple of bugs fixed


As expected, there were still some bugs in the game,

even bugs from before the NPCs and what not.

The list of bugs fixed are:

 - Made it so the leaf counter immediately hides itself when in a cutscene or in dialogue so it doesn't get in the way of certain dialogues.

 - Fixed a bug with the shader color staying darker when exiting a challenge room through the menu when your character color is darker after you run out of extra jumps.

 - Fixed a problem in Lobe Village that made it so if had a song playing through the forest and entered the village, the song wouldn't stop and would instead keep looping for as long as you were in the village.

 - Fixed a bug that made it so you couldn't die while in the status menu (how did I miss this one) and also if you opened the status menu in a platform that disappears, you would just stay floating in place.  But now you can die with the status menu open and if the floor underneath you disappears, the menu will close and you'll fall.

I'm so happy I'm finding all these weird bugs honestly.


Anyway, that's all, have a nice day!

Files

WishbindDemo.exe 198 MB
May 27, 2023
WishbindDemoLinux.x86_64 200 MB
May 27, 2023

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