Super small fix.
Wishbind » Devlog
I forgot to mention last time that I also added the ability to reset the challenge rooms or exit them while dying.
Well, there was a small (big) bug in which you'd lose control over your character when doing so because I forgot to reset the player variables when overwriting the death with the warp, so the game would think you were still dead and not let you move.
I somehow didn't experience this when I tested it so I didn't know it was a thing, so thanks again to mile_man for their feedback!
Have a nice day!
Files
WishbindDemo.exe 197 MB
Feb 01, 2023
WishbindDemoLinux.x86_64 200 MB
Feb 01, 2023
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Wishbind
A handcrafted 2D collect-a-thon.
Status | In development |
Author | Strelly |
Genre | Platformer |
Tags | 2D, collect-a-thon, Exploration, Godot, handcrafted, Indie, Open World, Pixel Art, Singleplayer |
Languages | English, Spanish; Castilian |
Accessibility | Configurable controls |
More posts
- Small progress update.79 days ago
- Demo rebalanced release and more.Feb 18, 2024
- Even more QoL improvements.Jan 16, 2024
- New mechanics and tutorial.Oct 15, 2023
- Couple of bugs fixedMay 27, 2023
- Final demo updateMay 26, 2023
- Small update and minimal fixes.Apr 27, 2023
- Small fix to an enemy.Feb 03, 2023
- Added best times to challenge rooms.Feb 03, 2023